Why Simple Snow?
Your scene is nearly finished, the layout is perfect, the lighting is coming together, and the materials are starting to pop. Now all you need to do is add in the beautiful, fluffy snow you envisioned when you started the scene. You download a cool looking material, and plug it in . . . and immediately realize that it doesn't look quite right. Just a material won't be enough, it's too flat and consistent.
Are you sick of boring shader based snow?
Well, you're in luck! All you have to do is add Simple Snow to your modifier stack and customize your look.
Procedural snow shader for Eevee and Cycles
Simple Snow geometry nodes group
Example files and documentation
Occasional free updates
NEW! - Version 2.0
With this new update you can now:
Use collections as geometry and collision source
Detect overhangs for more realistic distribution
Control snow depth and resolution
Added more detailed controls
Find out what's new! https://jwsargent.me/2022/01/12/simple-snow-2-release/
Full feature overview available here: https://docs.google.com/document/d/1JlY_35EW23FfCRkiN1xlVIrxLZCsW2k-12shySwtAPQ
You will receive a .blend with a Geometry Nodes tree and a procedural snow shader, with occasional updates